OpenVDB 11.0.0
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NodeUnion< ValueT, ChildT, typename std::enable_if< std::is_trivially_copyable< ValueT >::value >::type > Class Template Reference

Template specialization of a NodeUnion that stores the child pointer and the value together (int, float, pointer, etc.) More...

#include <openvdb/tree/NodeUnion.h>

Public Member Functions

 NodeUnion ()
 
ChildT * getChild () const
 
void setChild (ChildT *child)
 
const ValueT & getValue () const
 
ValueT & getValue ()
 
void setValue (const ValueT &val)
 

Detailed Description

template<typename ValueT, typename ChildT>
class openvdb::v11_0::tree::NodeUnion< ValueT, ChildT, typename std::enable_if< std::is_trivially_copyable< ValueT >::value >::type >

Template specialization of a NodeUnion that stores the child pointer and the value together (int, float, pointer, etc.)

Constructor & Destructor Documentation

◆ NodeUnion()

template<typename ValueT , typename ChildT >
NodeUnion ( )
inline

Member Function Documentation

◆ getChild()

template<typename ValueT , typename ChildT >
ChildT * getChild ( ) const
inline

◆ getValue() [1/2]

template<typename ValueT , typename ChildT >
ValueT & getValue ( )
inline

◆ getValue() [2/2]

template<typename ValueT , typename ChildT >
const ValueT & getValue ( ) const
inline

◆ setChild()

template<typename ValueT , typename ChildT >
void setChild ( ChildT * child)
inline

◆ setValue()

template<typename ValueT , typename ChildT >
void setValue ( const ValueT & val)
inline

Member Data Documentation

◆ mChild

template<typename ValueT , typename ChildT >
ChildT* mChild

◆ mValue

template<typename ValueT , typename ChildT >
ValueT mValue